線上玩家獎勵系統 | sun_OnlinePlayer
每小時檢測玩家人數,發放獎勵
```lua
Config = {}
Config.Settings = {
checktime = '%H:%M:%S',
}
Config.Time = {
{checktime = "01:00:00", player = 10},
{checktime = "02:00:00", player = 10},
{checktime = "03:00:00", player = 10},
{checktime = "04:00:00", player = 10},
{checktime = "05:00:00", player = 10},
{checktime = "06:00:00", player = 10},
{checktime = "07:00:00", player = 10},
{checktime = "08:00:00", player = 10},
{checktime = "09:00:00", player = 10},
{checktime = "10:00:00", player = 10},
{checktime = "11:00:00", player = 10},
{checktime = "12:00:00", player = 10},
{checktime = "13:00:00", player = 10},
{checktime = "14:00:00", player = 10},
{checktime = "15:00:00", player = 10},
{checktime = "16:00:00", player = 10},
{checktime = "17:00:00", player = 10},
{checktime = "18:00:00", player = 10},
{checktime = "19:00:00", player = 10},
{checktime = "20:00:00", player = 10},
{checktime = "21:00:00", player = 10},
{checktime = "22:00:00", player = 10},
{checktime = "23:00:00", player = 10},
{checktime = "24:00:00", player = 10},
}
Config.commands = "yntonline"
Config.rewards = function(src)
local source = src
local xPlayer = ESX.GetPlayerFromId(source)
xPlayer.addInventoryItem('10point', 3) -- ('物品名稱', 數量)
xPlayer.addMoney(2500000) -- (裡面輸入要給的數量)end
end
Config.DiscordWebhook = {
check = 'https://discord.com/api/webhooks/',
reward = 'https://discord.com/api/webhooks/'
}
```
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